Horizon Tech designs user experience and interfaces starting from user research and journey mapping, through wireframes, to clickable Figma prototypes and a complete design system handed to developers. A design project usually takes two to six weeks starting around SAR 8,000. We design for RTL from the ground up, because an Arabic interface is not a mirrored English one.
We analyse your audience and what competitors do well and badly, so design decisions rest on reality rather than taste.
We map the path from first visit to completed goal and define every screen needed.
Content order and priority before colour — because fixing structure is far cheaper at this stage.
High-fidelity design in your brand colours and type, for every screen and every state (empty, loading, error).
You click through the product before it is built and catch what needs changing while change is still cheap.
Documented components, colours, type and spacing so the built product matches the design exactly.
A change during design costs an hour; the same change after development costs a week. The design budget is insurance on the development budget.
When you watch users hesitate at the same step, or ask support about something meant to be obvious.
An interface flipped automatically, so icons that should never flip did, and text renders in a typeface never designed for Arabic.
When more than one designer or developer works on it and the product starts looking assembled from different apps.
We understand the product, audience, goal and technical constraints before drawing anything.
Competitor study and Arabic user behaviour in your specific field.
Screen and content structure reviewed with you before any visual detail.
Final interfaces in your brand, with two free revisions per screen.
Complete Figma file, design system and exported assets ready for the developer.
| Scope | Price range | Typical timeline |
|---|---|---|
| Brochure website design (5–8 screens) | SAR 8,000 – 20,000 | 2 – 3 weeks |
| App design (10–20 screens) | SAR 15,000 – 40,000 | 3 – 5 weeks |
| Full platform + design system | SAR 40,000 – 90,000 | 5 – 8 weeks |
| Redesign of an existing product (UX audit) | SAR 10,000 – 30,000 | 2 – 4 weeks |
Cost depends on screen count, research depth, and whether a full design system is required.
| The mistake | What it costs, and what we do instead |
|---|---|
| Auto-mirroring instead of designing for Arabic | Flips icons that should never flip, such as media controls and logos, and breaks numeric alignment. We design for RTL from the ground up with a deliberate decision per icon. |
| Testing the design on the team instead of users | The team already knows the product, so they cannot see what confuses a stranger. We test with five to seven people from your real audience. |
| Measuring what people think of the visuals | People are polite and say "nice". We measure instead whether they completed the task, how long it took, and where they stopped. |
| A Latin typeface on Arabic text | Makes a product look cheap without anyone knowing why. We choose a genuine Arabic typeface and tune line heights for Arabic. |
| Coding before an interactive prototype | Means hundreds of decisions made while writing, with conflicts discovered late. A prototype lets you object while changes still cost nothing. |
UX (user experience) is how the product works: step order, ease of reaching the goal, and screen logic. UI (user interface) is how it looks: colours, type, spacing and icons. A successful product needs both — beautiful design with a bad experience fails, and a great experience that looks poor convinces nobody.
A brochure website of 5 to 8 screens ranges from SAR 8,000 to 20,000, an app of 10 to 20 screens from SAR 15,000 to 40,000, and a full platform with a design system from SAR 40,000 to 90,000.
Because changing a screen in Figma costs minutes, while changing it after development costs days and sometimes a rebuild. The design phase surfaces logic and structure problems while they are still cheap to fix, and usually saves more than it costs.
Yes. We design for RTL from the ground up: element order, icon direction, spacing, and Arabic typefaces that are genuinely readable on screen. An Arabic interface is not a mirrored English one, and users notice the difference immediately.
A complete Figma file with access, a clickable interactive prototype, a documented design system (colours, type, components, spacing), and all exported assets ready for the developer.
Yes, and that is the advantage of working with us: the same team designs and develops, so nothing is lost in handover between two parties and the product ships matching the design.
UX is the shape of the journey: what steps a user takes to reach their goal and how many can be removed. UI is how those steps are presented: color, type, spacing and states. A beautiful interface over a poor journey produces a product that impresses in a screenshot and is abandoned in use; an excellent journey with a poor interface loses trust before it is tried. The two are built together, not in sequence.
Interface design for a mid-sized app or site runs SAR 8,000 to 35,000 depending on screen count and research depth. A complete reusable design system starts at SAR 20,000. The rule we repeat: changing a screen during design costs an hour; changing it after development costs a week — so the design budget is really insurance on the development budget.
You need it, and it is not a luxury. Starting to code without design means making hundreds of visual and functional decisions while writing, then discovering their conflicts late. An interactive Figma prototype lets you experience and object to the product while changes still cost almost nothing. The only reasonable exception is a quick internal prototype testing a technical idea no user will see.
A design system is a single library of buttons, fields, colors, spacing and states used across every screen instead of redesigning each time. You need one once your product passes roughly twenty screens, or when more than one designer or developer works on it, or when you plan multiple products under one identity. Without it, small inconsistencies accumulate until the product looks assembled from different apps.
No, and this is the most common flaw we see in localized products. Automatic mirroring flips icons that should never flip, such as media controls and platform logos, breaks the alignment of numbers and dates, and renders Arabic in a typeface never designed for it. We design for RTL from the ground up: a genuine Arabic typeface, line heights tuned for Arabic, and a deliberate decision on every icon about whether it mirrors.
We test it with real users from your audience, not with the project team. Five to seven people surface the large majority of usability problems. We ask them to complete a specific task on the interactive prototype and watch where they hesitate. The signal we rely on is not their opinion of the visuals — people are polite — but whether they completed the task, how long it took, and where they stopped.
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